Comenzi CS:Source
| Client Side Commands | Description |
| fps_max | Frame rate limiter. |
| cl_allowdownload <0/1> | Client downloads customization files. Default: 1 |
| cl_allowupload <0/1> | Client uploads customization files.
Default: 1 |
| cl_autowepswitch <0/1> | Automatically switch to picked up weapons (if more
powerful) Default: 1 |
| cl_c4dynamiclight <0/1> | Draw dynamic light when planted c4
flashes. Default: 0 |
| cl_c4progressbar <0/1> | Draw progress bar when defusing the C4. Default: 1 |
| cl_cmdrate | Max number of command packets sent to
server per second. Default: 0 |
| cl_updaterate | Number of packets per second of updates you are
requesting from the server. Default: 20 |
| cl_crosshaircolor | Color of crosshair. 0=green, 1=red,
2=blue, 3=yellow, 4=skyblue Default: 0 |
| cl_crosshairscale | Size of the crosshair. Lower value=Larger, Higher
value=smaller Default: 768 |
| cl_crosshairusealpha <0/1> | Make crosshair translucent against
similar colors. Default: 0 |
| cl_customsounds <0/1> | Enable customized player sound playback. Default: 0 |
| cl_demoviewoverride <0/1> | Override view during demo playback.
Default: 0 |
| cl_drawhud <0/1> | Enable the rendering of the hud. sv_cheats must be
enabled to disable hud. Default: 1 |
| cl_showtextmsg <0/1> | Enable/disable text messages printing
on the screen. Default: 1 |
| Server Side Commands | Description |
| hostname | The name of the server. |
| sv_password | Set server password. Leave blank to disable. |
| mp_friendlyfire <0/1> | Turn on/off friendlyfire. Default: off |
| mp_footsteps <0/1> | Turn on/off footsteps. Default: on |
| mp_autoteambalance <0/1> | Force clients to auto-join the opposite team if they are not
balanced. Default: on |
| mp_autokick <0/1> | Kick idle/team-killing players. Default: off |
| mp_flashlight <0/1> | Turn on/off the ability for clients to use flashlight. Default:
off |
| mp_tkpunish <0/1> | Punish TK’ers on next round? Default: on |
| mp_forcecamera <0/1> | Force dead players to first person mode, effectively disabling
freelook. Default: off |
| sv_alltalk <0/1> | Players can hear all other players, no team restrictions.
Default: off |
| sv_pausable <0/1> | Can the server be paused Default: 0 |
| sv_consistency <0/1> | Force cleints to pass consistency check for critical files before
joining server? Default: 0 |
| sv_cheats <0/1> | Allow cheats on server. Default: 0 |
| sv_gravity <0/1> | World Gravity Default: 800 |
| sv_maxvelocity | Maximum speed any ballistically moving object is allowed to attain
per axis. Default: 3500 |
| sv_unlag <0/1> | Enables player lag compensation. Default: 1 |
| sv_voicecodec | Specifies which voice codec DLL to use in a game. Set to the name of
the DLL without the extension.. Default: vaudio_miles |
| sv_allowupload <0/1> | Allow clients to upload their custom decals to the server.
Default: 1 |
| sv_allowdownload <0/1> | Allow clients to downnload files. Default: 1 |
| sv_maxspeed | Maximum speed a player can move. Default: 320 |
| mp_limitteams <0-20> | Max # of players 1 team can have over another. Default: 2 |
| mp_hostagepenalty <##> | How many hostages a Terrorist can kill before being kicked, 0 to
disable. Default: 5 |
| sv_voiceenable <0/1> | Allow clients to use mic. Default: 1 |
| mp_allowspectators <0/1> | Allow spectators on the server. Default: 1 |
| mp_chattime <0-120> | amount of time in seconds players can chat after the game is over.
Lower value = faster map load change. Default: 10 |
| sv_timeout <##> | After this many seconds without a message from a client, the client
is dropped. Default: 65 |
|
Rcon Cvars |
|
| rcon_password | Set rcon passsword. Leave blank to disable rcon |
| sv_rcon_banpenalty <mins> | Number of minutes to ban users who fail rcon authentication.
Default: 0 |
| sv_rcon_maxfailures <0-20> | Max number of times a user can fail rcon authentication before being
banned. Default: 10 |
| sv_rcon_minfailures <0-20> | Number of times a user can fail rcon authentication in
sv_rcon_minfailuretime before being banned. Default: 5 |
| sv_rcon_minfailuretime <1-seconds> | Number of seconds to track failed rcon authentications. Default:
30 |
|
Round Cvars |
|
| mp_freezetime <0-60> | Time in seconds to keep players frozen when the round starts.
Default: 6 |
| mp_roundtime <1-9> | How much time in minutes does a round last. Default: 5 |
| mp_startmoney <800-16000> | Amount of money each player gets when they reset (16000 max)
Default: 800 |
| mp_c4timer <10-90> | The amount of time in seconds before bomb explodes after planted.
Default: 45 |
| mp_fraglimit <##> | Amount of frags a player can exceed before changing maps.
Default: 0 |
| mp_maxrounds <##> | Amount of round to play before server changes maps. Default: 0 |
| mp_winlimit <0-20> | Max number of rounds one team can win before server changes maps.
Default: 0 |
| mp_playerid <0/1/2> | Controls what information player see in the status bar: 0 all names;
1 team names; 2 no names. Default: 0 |
| mp_spawnprotectiontime | Time in seconds to Kick players who team-kill after round restart.
Default: 5 |
|
Bandwidth Rates |
|
| sv_minrate <0-25000> | Min bandwidth rate allowed on server. Default: 0 (unlimited) |
| sv_maxrate <0-25000> | Max bandwidth rate allowed on server. Default: 0 (unlimited) |
| decalfrequency | Amount of time in seconds a player can spray their decal.
Default: 1 0 |
| sv_maxupdaterate | Maximum updates per second that the server will allow. Default:
60 |
| sv_minupdaterate | Minimum updates per second that the server will allow. Default: 10 |
|
Server logging |
|
| log <on/off> | Enable server logging? Default: off |
| sv_logbans <0/1> | Log server bans in the server logs. Default: 0 |
| sv_logecho <0/1> | Echo log information to the console. Default: 1 |
| sv_logfile <0/1> | Log server information in the log file. Default: 1 |
| sv_log_onefile <0/1> | Log server information to only one file. Default: 0 |
| sv_logsdir | Folder in the game directory where server logs will be stored. |
| SourceTV | |
| tv_enable <0|1> | Activates SourceTV on
local game server, SourceTV bot will appear as spectator client after next changelevel (master only). |
| tv_name <name> | Sets SourceTV name as it appears in server
browser and scoreboard (master only). |
| tv_title <text> | Sets a SourceTV broadcast
title shown in the spectator GUI |
| tv_maxclients <0..255> | Sets maximum client number for local
SourceTV server/proxy (default 128). |
| tv_stop | Stops broadcasting the
game via SourceTV. |
| tv_status | Shows SourceTV specific information. |
| tv_clients | Shows a list of all
spectator clients connect to local SourceTV server |
| tv_msg <text> | Send a HUD message to all connected SourceTV
spectator clients |
| tv_retry | Reconnects the SourceTV
relay proxy to last known address (relay only). |
| tv_autoretry <0|1> | If enabled, SourceTV relay proxies try to
reconnect to last known server after connection was lost. |
| tv_timeout
<seconds> |
Sets SourceTV relay proxy
connection timeout in seconds. If a connection times out, the relay proxy tries to reconnect automatically. |
| tv_delay <seconds> | Source TV broadcast delay in seconds (master
only). |
| tv_delaymapchange
<0|1> |
Delays the map change on
game server until rest of buffered game has been broadcasted |
| tv_port <port> | Set the SourceTV host port (default 27020).
Must be set as srcds start parameter. |
| tv_maxrate <bytes> | Sets the maximum bandwidth
spend per client in bytes/second (default 5000) |
| tv_snapshotrate <n> | Sets world snapshots broadcasted per second
by SourceTV (master only). |
| tv_password
<password> |
Sets required password for
connecting spectators. |
| tv_relaypassword <password> | Sets required password for connecting relay
proxies. |
| tv_record
<filename> |
Starts a SourceTV demo
recording that records all entities & events (master only) |
| tv_stoprecord | Stops SourceTV demo recording (master only) |
| tv_autorecord <0|1> | Automatically records
every game, demo file name format is auto-YYYYMMDD-hhmm-map.dem |
| tv_debug <0|1> | Shows additional debugging messages |
| tv_dispatchmode
<0|1|2> |
Sets Source client
dispatch mode for connecting clients: 0=never, 1=if appropriate, 2=always |
| tv_overrideroot <0|1> | Overrides the master IP broadcast to
spectators with a local IP. |
| tv_relayvoice <0|1> | If enabled, allow player
voice chat if broadcasted (master only) |
| tv_transmitall <0|1> | By default entities and events outside of
the auto-director view are removed from SourceTV broadcasts to save bandwidth. If tv_transmitall is enabled, the whole game is transmitted and spectators can switch their view to any player they want. This option increases bandwidth requirement per spectator client by factor 2 to 3. |
| tv_chattimelimit
<seconds> |
Limits spectators to chat
only every n seconds |
| tv_chatgroupsize <n> | Set chat group size to n spectators. Only
spectators in the same chat group can speak to each other. Chat groups are turned off with “tv_chatgroupsize 0″ and everybody can speak to everybody. Setting chat groups helps reducing chatter noise and saves some bandwidth. |
| tv_chatgroup <name>
|
Allows spectators to
choose their chat group. If no name if given the current chat group is shown (client only) |
| tv_nochat <0|1> | Disables other spectators chat lines (client
only) |
|
tv_allow_static_shots <0|1> |
Allows auto-director to
choose fixed camera shots (master only) |
| tv_allow_camera_man <0|1> | Allows spectator clients on game server to
become SourceTV camera men (master only) |
| -nohltv | (Command Line Variable) |
| -tvdisable | Disables all SourceTV features on this game
server. (Command Line Variable) |
| -tvmasteronly | SourceTV can only serve
one client and can’t be used as relay proxy. (Command LineVariable) |
|
Operation |
|
| sv_lan <0/1> | 0=Public/LAN, 1=LAN Default: 0 |
| sv_region | Geographic location of the server.
-1 World 0 US East coast 1 US West coast 2 South America 3 Europe 4 Asia 5 Australia 6 Middle East 7 Africa |
| sv_contact | Contact email for server sysop |
Mani-Admin-Plugin Commands
Below is a table of most of the commands accessible by the plug-in.
If you are unsure of the parameters for a command, type the command by itself and it will tell you the required parameters needed.
If you use a command in chat mode, you must put a ‘@’ symbol in front, e.g. @ma_banip
“192.168.0.1″.
If you have the cvar mani_use_ma_in_say_command set to 0 then you don’t have to put ma_ in front of the chat commands, e.g you can use @slap mani or @ma_slap mani.
| Command | Description | Server Console | Client Console | In Game chat |
| ma_aban_name <a player name> <ban time> | Adds a players name to the autokick_name.txt list. When a player
then joins with that name, they are automatically banned |
Yes | Yes | Yes |
| ma_aban_pname <a partial player name> <ban time> | Adds a partial name to the autokick_pname.txt list. When a player
then joins with a name that has a partial match to the added pname, they are automatically banned |
Yes | Yes | Yes |
| ma_admingroups | Shows information on the admin group restrictions | Yes | Yes | No |
| ma_admins | Shows information on the admins and their restrictions | Yes | Yes | No |
| ma_akick_ip <ip address> | Adds an ip address to the autokick_ip.txt list. When a player then
joins with an ip address that has a match to the added ip address, they are automatically kicked |
Yes | Yes | Yes |
| ma_akick_name <a player name> | Adds a players name to the autokick_name.txt list. When a player
then joins with that name, they are automatically kicked |
Yes | Yes | Yes |
| ma_akick_pname <a partial player name> | Adds a partial name to the autokick_pname.txt list. When a player
then joins with a name that has a partial match to the added pname, they are automatically kicked |
Yes | Yes | Yes |
| ma_akick_steam <steam id> | Adds a steam id to the autokick_steam.txt list. When a player then
joins with a steam that has a match to the added steam id, they are automatically kicked |
Yes | Yes | Yes |
| ma_ashow_ip | Shows the current status of the autokick_ip.txt file contents | Yes | Yes | No |
| ma_ashow_name | Shows the current status of the autokick_name.txt file contents | Yes | Yes | No |
| ma_ashow_pname | Shows the current status of the autokick_pname.txt file contents | Yes | Yes | No |
| ma_ashow_steam | Shows the current status of the autokick_steam.txt file contents | Yes | Yes | No |
| ma_balance | Balances teams to within mp_limitteams | Yes | Yes | Yes |
| ma_ban <player name, partial player name, steam id or user id> <ban
time> |
Bans a player by steam id, with optional ban time, if no ban time is
specified then it is assumed to be a permanent ban |
Yes | Yes | Yes |
| ma_banip <player name, partial player name, steam id or user id>
<ban time> |
Bans a player by ip address, with optional ban time, if no ban time
is specified then it is assumed to be a permanent ban |
Yes | Yes | Yes |
| ma_beacon <player name, partial player name, steam id or user id>
<1|0> |
Turns player into a beacon | Yes | Yes | Yes |
| ma_blind <player name, partial player name, steam id or user id>
<blind amount> |
Blinds a player on the server with a specified blindness ranging
from 0-255. |
Yes | Yes | Yes |
| ma_browse <url> | Opens a web browser window in the game at the web address that you
supply |
No | No | Yes |
| ma_burn <player name, partial player name, steam id or user id> | Sets fire to a player for 30 seconds | Yes | Yes | Yes |
| ma_cexec <player name, partial player name, steam id or user id>
<client command> |
Runs a command as though it were being run from the target player’s
machine |
Yes | Yes | Yes |
| ma_cexec_all <client command> | Runs a client command on all players on the server | Yes | Yes | Yes |
| ma_cexec_ct <client command> | Runs a client command on all ct players on the server | Yes | Yes | Yes |
| ma_cexec_spec <client command> | Runs a client command on all spectators on the server | Yes | Yes | Yes |
| ma_cexec_t <client command> | Runs a client command on all t players on the server | Yes | Yes | Yes |
| ma_chat <message> | As admin this sends a message to all admins on the server. In game
the command is @ <message> in team say mode. There must be a space between @ and your message |
Yes | Yes | Yes |
| ma_color <player name | partial name | user id | steam id> <red
0-255> <blue 0-255> <green 0-255> <alpha 0-255> ma_color <player name | partial name | user id | steam id> <red 0-255> <blue 0-255> <green 0-255> <alpha 0-255> |
Changes the colour of a player | Yes | Yes | Yes |
| ma_csay <message> | As admin this sends a message to all players on the server that will
appear in the center of the screen. In game the command is @@@ <message> in all talk mode. There must be a space between @@@ and your message. If run from the server console, the (ADMIN) part of the message is not displayed. |
Yes | Yes | Yes |
| ma_decal <Decal Name from decallist.txt> | If you have a valid decal in the list it will spray that decal
permanently on the object. Not all objects can be sprayed on. The command will also provide coordinates of the entity that was sprayed on in the console. These can be copied and pasted directly into mapadverts.txt |
Yes | Yes | Yes |
| ma_dropc4 | Forces the player with the bomb to drop it | Yes | Yes | Yes |
| ma_drug <player name, partial player name, steam id or user id>
<1|0> |
Changes a players z axis view every 1.5 seconds, run the command
again to stop the punishment for a player |
Yes | Yes | Yes |
| ma_effect <params> | This is primarily for Matties Event Script writers. See
here on details on how to use this |
Yes | No | No |
| ma_explode | Creates an explosion effect with sound at your current location when
alive or dead |
No | Yes | No |
| ma_firebomb <player name, partial player name, steam id or user id>
<1|0> |
Turns them into a walking fire bomb | No | Yes | Yes |
| ma_forcegametype | Used to force the plugin to re-configure itself for the current game
mod For use in conjunction with the source mod compatibilty gametypes.txt config file |
Yes | No | No |
| ma_freeze <player name, partial player name, steam id or user id>
<1|0> |
Freezes or un-freezes a player on the server with so they can’t
move. When they fire their weapon it drops out of their hands. |
Yes | Yes | Yes |
| ma_freezebomb <player name, partial player name, steam id or user
id> <1|0> |
Turns them into a walking freeze bomb | No | Yes | Yes |
| ma_game | Shows the current game description
For use in conjunction with the source mod compatibilty gametypes.txt config file |
Yes | No | No |
| ma_gimp <player name, partial player name, steam id or user id>
<1|0> |
Turns the player into a gimp and changes their name to one set in
gimpphrase.txt |
Yes | Yes | Yes |
| ma_give <player name | partial name | user id | steam id> <weapon
name> |
Gives a player the specified weapon | Yes | Yes | Yes |
| ma_giveammo <player name | partial name | user id | steam id>
<weapon slot> <Primary fire type ammo = 1, alternate fire type ammo = 0> <amount of ammo> <Give ammo noise, 1 = no noise, 0 = noise> |
Gives a player the specified ammo | Yes | Yes | Yes |
| ma_givecash <player name | partial name | user id | steam id> <cash
amount to add> |
Adds cash to a players cash level | Yes | Yes | Yes |
| ma_givecash #all 16000 | Gives all players 16000 cash | Yes | Yes | Yes |
| ma_givecashp <player name | partial name | user id | steam id> <cash
amount to add> |
Adds X percent onto a players cash level | Yes | Yes | Yes |
| ma_givehealth <player name | partial name | user id | steam id>
<health> |
Increase the players health by the specified amount | Yes | Yes | Yes |
| ma_givehealthp <player name | partial name | user id | steam id>
<percentage to give> |
Increase the players health by the specified percentage | Yes | Yes | Yes |
| ma_help | Shows most of the commands you can run from the server
console/client console/in game chat. |
Yes | Yes | No |
| ma_immunity | Shows information on the users that are immune | Yes | Yes | No |
| ma_immunity groups | Shows information on the immunity groups | Yes | Yes | No |
| ma_kick <player name, partial player name, steam id or user id> | Kicks a player from the server | Yes | Yes | Yes |
| ma_knives | Sets restriction so only knives are allowed | Yes | Yes | Yes |
| ma_map <map name> | Change to a new map | Yes | Yes | Yes |
| ma_mapcycle | Shows what the plug-in thinks is in the mapcycle.txt file | Yes | Yes | No |
| ma_maplist | Shows what the plug-in thinks is in the maplist.txt file | Yes | Yes | No |
| ma_msay <time> <player name, partial player name, steam id or user
id> <message> |
This displays an AMX style box with your message in it. The time
parameter is the number of seconds the box is shown for, a time of 0 is infinite. The message can have line breaks denoted by using a \n in the message |
Yes | No | No |
| ma_mute <player name, partial player name, steam id or user id>
<1|0> |
Mutes a player | Yes | Yes | Yes |
| ma_noclip <player name, partial player name, steam id or user id> | Places the user in ‘no clip’ mode where they can fly through objects
but still interact with the world. Gives player god mode on CS Source but not on HL2DM |
Yes | Yes | Yes |
| ma_nosnipers | Sets restriction so sniper weapons are not allowed | Yes | Yes | Yes |
| ma_offset <offset> | Used to check useful offsets required by the plugin to function
For use in conjunction with the source mod compatibilty gametypes.txt config file |
No | Yes | No |
| ma_offsetscan <value to look for> <start offset> <end offset> | Used to find a particular value within a memory range
For use in conjunction with the source mod compatibilty gametypes.txt config file |
No | Yes | No |
| ma_pistols | Sets restriction so only pistols are allowed | Yes | Yes | Yes |
| ma_play <sound number or partial sound name> | Plays a sound held in the list seen on the admin menu/ma_showsounds. | Yes | Yes | Yes |
| ma_plranks | Shows all players that have a ranks | Yes | Yes | No |
| ma_postition | Gives your current X Y Z coordinates | No | Yes | Yes |
| ma_psay <player name, partial player name, steam id or user id>
<message> |
As admin this sends a chat message to the specified player. In game
the command is @@ <player> <message> in any say mode. There must be a space between @@ and the player name and message |
Yes | Yes | Yes |
| ma_ranks | Shows all players in the rank list, regardless of whether they are
ranked yet or not |
Yes | Yes | No |
| ma_rates <player name, partial player name, steam id or user id> | Show players on server with information about their rate,
cl_updaterate and cl_cmdrate settings. Typing ma_rates by itself brings back all users |
Yes | Yes | No |
| ma_rcon <rcon command> | Runs a rcon command as though you were logged in with rcon rights.
As a side effect you will not get feedback from the server as to the results of running the command |
No !! | Yes | Yes |
| ma_render <player name | partial name | user id | steam id> <render
mode, 0-100> |
Defines the mode of rendering of a player. See
here for details |
Yes | Yes | Yes |
| ma_renderfx <player name | partial name | user id | steam id>
<render fx type, 0-100> |
Defines the type of effect applied to the current render mode. See
here for details |
Yes | Yes | Yes |
| ma_restrict <weapon name> < optional number of weapons allowed per
team> |
Restrict a weapon (can be used via rcon script .cfg file too !). An
optional parameter can be supplied after the weapon to name to allow only a certain amount of the weapon to be used per team. For example ma_restrict awp 2 will allow only 2 awps per team to be used. |
Yes | Yes | Yes |
| ma_saveloc | Saves your current location on the map so you can teleport players
to that location. |
No | Yes | No |
| ma_say <message> | As admin this sends a message to all players on the server. In game
the command is @ <message> in all talk mode. There must be a space between @ and your message |
Yes | Yes | Yes |
| ma_setadminflag <user id of admin on server | steam id of admin in
list | name of admin in list> <flag list> |
Temporarily set/unset admin flags for an admin until the next map
An example would be: – ma_setadminflag 35 “+F+G+L-a” This would set the admin whos user id is 35 to add the flags F, G and L whilst also removing flag a |
Yes | Yes | Yes |
| ma_setcash <player name | partial name | user id | steam id> <cash
amount to give> |
Sets a players cash level | Yes | Yes | Yes |
| ma_sethealth <player name | partial name | user id | steam id>
<health> |
Sets a players health | Yes | Yes | Yes |
| ma_setnextmap <map name> | Sets the next map that will be played in the cycle | Yes | Yes | Yes |
| ma_setskin <player name, partial player name, steam id or user id>
<skin name> |
Force a player to the specified custom skin | Yes | Yes | Yes |
| ma_settings | Shows your stored player settings, teleport locations and damage
settings |
No | Yes | No |
| ma_shotguns | Sets restriction so only shotguns are allowed | Yes | Yes | Yes |
| ma_showrestrict | Show all weapons and their restriction statuses | Yes | Yes | No |
| ma_showsounds | Shows all the sounds available for playing | Yes | Yes | No |
| ma_slap <player name, partial player name, steam id or user id>
<optional damage amount> |
Slaps a player on the server with a specified damage amount, if no
damage is specified then 0 damage is assumed |
Yes | Yes | Yes |
| ma_slay <player name, partial player name, steam id or user id> | Slays a player on the server if they are alive | Yes | Yes | Yes |
| ma_spec <player name, partial player name, steam id or user id> | Force a player to the spectators | Yes | Yes | Yes |
| ma_swapteam <player name, partial player name, steam id or user id> | Swaps a player to the opposite team | Yes | Yes | Yes |
| ma_takecash <player name | partial name | user id | steam id> <cash
amount to add> |
Takes cash from a players cash level | Yes | Yes | Yes |
| ma_takecashp <player name | partial name | user id | steam id> <cash
amount to add> |
Takes X percent from a players cash level | Yes | Yes | Yes |
| ma_takehealth <player name | partial name | user id | steam id>
<health> |
Decrease the players health by the specified amount | Yes | Yes | Yes |
| ma_takehealthp <player name | partial name | user id | steam id>
<percentage to give> |
Decrease the players health by the specified percentage | Yes | Yes | Yes |
| ma_teamindex | Shows your current internal team index as a number
For use in conjunction with the source mod compatibilty gametypes.txt config file |
No | Yes | No |
| ma_teleport <player name, partial player name, steam id or user id>
<x> <y> <z> |
Teleports a player or bot to a previously saved location (see the
command ma_saveloc), or to the specified coordinates. You must save a location first on a map before you can teleport a player, unless you specify the coordinates. |
Yes (only with co-ordinates) | Yes | Yes |
| ma_timebomb <player name, partial player name, steam id or user id>
<1|0> |
Turns them into a walking time bomb | No | Yes | Yes |
| ma_timeleft | Shows timeleft on the server console | Yes | No | No |
| ma_tklist | Shows player currently on the tk violations list | Yes | Yes | No |
| ma_unaban_name <a player name> | Removes a banned player name from the autokick_name.txt list. Note
this does not unban an already banned player from the server. |
Yes | Yes | Yes |
| ma_unaban_pname <a partial player name> | Removes a banned partial name from the autokick_pname.txt list. Note
this does not unban an already banned player from the server. |
Yes | Yes | Yes |
| ma_unakick_ip <ip address> | Removes an ip address from the autokick_ip.txt list. | Yes | Yes | Yes |
| ma_unakick_name <a player name> | Removes a name that will be auto-kicked from the autokick_name.txt
list. |
Yes | Yes | Yes |
| ma_unakick_pname <a partial player name> | Removes a partial name that will be auto-kicked from the
autokick_pname.txt list. |
Yes | Yes | Yes |
| ma_unakick_steam <steam id> | Removes a steam id that will be auto-kicked from the
autokick_steam.txt list. |
Yes | Yes | Yes |
| ma_unban <Steam ID or IP Address> | Attempts to unban a player from the server by Steam ID or IP
Address. Note that you must use �� around the steam id or ip address. |
Yes | Yes | Yes |
| ma_unrestrict <weapon name> | Un-restrict a weapon (can be used via rcon script .cfg file too !) | Yes | Yes | Yes |
| ma_unrestrictall | Un-restricts any restricted weapons | Yes | Yes | Yes |
| ma_users <player name, partial player name, steam id or user id> | Shows players on server with information about steam id, ip address,
ping etc. Typing ma_users by itself brings back all users |
Yes | Yes | No |
| ma_version | Displays the current version of the plug-in | Yes | Yes | No |
| ma_vote <delay type (�now�, �round�, �end�)> <maps to vote for> | Starts a multi map vote. Use the delay type to specify when the
result of the vote will be acted upon. You can specify up to 10 maps for voting |
Yes | Yes | Yes |
| ma_voterandom <delay type (�now�, �round�, �end�)> <number of maps> | Starts a random map vote. Use the delay type to specify when the
result of the vote will be acted upon. You can specify an unlimited number of maps |
Yes | Yes | Yes |
| ma_votecancel | Allows admin to cancel an admin/system started vote | Yes | Yes | Yes |
| ma_voteextend | Starts and extend map vote | Yes | Yes | Yes |
| ma_votemaplist | Shows what the plug-in thinks is in the votemaplist.txt file | Yes | Yes | No |
| ma_votequestion <question title> <question options to vote for> | Starts a question vote. Use the first to specify the question, then
your answers that you want players to vote for. |
Yes | Yes | Yes |
| ma_votercon <rcon title> <rcon command> | Starts a RCON vote. Use the first to specify the title of the vote,
use the second to specify the actual rcon command that will be executed if the vote succeeds |
Yes | Yes | Yes |
| ma_war or ma_war <1 | 0> | Toggles war mode on and off or if supplied with a parameter of
either 0 or 1 can turn it on or off |
Yes | Yes | Yes |